The Breaking World

Trouble Comes to Bend

No time for rest, things are about to go from bad to worse

Surviving Hobgoblin patrols and other unexpected horrors, The heroes have made their way to the town of Bend. They only get one night of rest before murder, betrayal, kidnapping and theft are placed on top of their need to warn the town of the approaching army.

Even worse the town’s folk seem bent on starting to blame all their problem’s on the party. Some thing sinister lurks in bend but will the PC’s even be able to investigate with everything else going on?



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